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Interviews

Interview With A Former Elements Player

Posted on February 7th, 2012.

In the first of a series of interviews with players of other card games, both online and on paper, I talk with Jeff, a former Elements player, about what he liked and didn't like about the game, the meta, and other Elements-specific details in order to gain insight into how some other card games operate.

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Zems Development

The Game Design of Zems

Posted on October 21st, 2011.

Every video game idea starts off with a set of core rules, also called the 'core mechanics' of the game. Zems is no different, although the inspiration behind Zems originally developed not from a desire to simply innovate in an already-established genre, but instead from a desire to address perceived problems present in physical card games...

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Zems Development

Trials In Interface Conceptualization

Posted on May 31st, 2011.

After careful analysis of several card game interfaces for both real-world and virtual trading card games, we finally settled on our own interface that was minimalist, functional, and unique. This post describes the 4-month process that led us to our final interface conceptualization.